Muhammad Abdurrahman • about 2 years ago
Mesh for room objects wont align
I have been following the MR webinar. When I use the Effect Mesh building block, almost all my meshes are a bit unaligned. Some walls are higher, some lower and most of all, my floor is lower than the actual floor. I tried resetting the boundary and floor level in my headset before rerunning but had the same issue. I believe some misalignment of walls might be because of other objects lying in my room but I don't know for sure. Plus, I still don't understand why my floor is lower than it should be. Can someone guide me in the right direction?
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4 comments
Shawni Devpost Manager • about 2 years ago
I posted this question in the Discord for you. If you're able, head over there where the Meta Support team is more active.
Jad Tawbi • about 2 years ago
This is probably not your problem but it's worth a check; make sure the object onto which you attached the effect mesh or any parent of said object are not moved in the scene. The object with the effect mesh needs to be at the origin of the scene.
It could be that you changed the border size variable to something that is creating the illusion of unalignment. Also keep in mind, moving things around in your room will offset them from the predeterminned colliders you have earlier set up.
If this doesn't fix it, perhaps it's a chance to reset the headset, reset the room setup and maybe try implementing the mesh into the scene from scratch.
I hope this helps!
Saori T • about 2 years ago
@Shawni Devpost Are you referring to the Devpost Discord? or is there any other Discord for this hackathon?
Shawni Devpost Manager • about 2 years ago
Yes, there are Meta Hackathon channels in the Devpost Discord :) Please use the check-in channel to gain access!